Monday Freebies: the “sorry for being so quiet” edition

Hello, friends!

I do very much apologize for the recent silence. Thankfully, I can say that the real-life nonsense that was occupying all of my spare bandwidth has been mostly resolved, and I intend to get right back into the swing of things, blogging-wise. However, since my writing muscles have definitely atrophied in the almost-month that I did not write anything whatsoever, I figured I’d ease back into blogging with a links post.

I know, I shouldn’t have. I’m too kind.

Some of these links are a bit old, since I’ve been collecting them for the last few weeks. Hopefully you’ll still find some things of value worth reading.

Things that suck [1]

I’ll admit to not following Jared Axelrod’s fiction podcast The Voice of Free Planet X. However, this particular episode is a non-fiction interlude in which Jared very clearly and concisely spells out “what we talk about when we talk about con harassment“. I particularly enjoyed how Jared takes pains to address the commonly raised point that convention harassment policies penalize socially awkward men who don’t know how to talk to women without being awkward by stressing that, in fact, convention harassment policies are actually targeted at predators – who are almost always frighteningly socially adept. It’s well worth a listen.

Recently, some student’s at Carnegie Mellon’s Entertainment Technology Center were given an assignment to create a video game that dealt with sexual assault prevention… that didn’t also suck. The resulting game – Decisions That Matter – looks like a very interesting game that manages to be hard-hitting without resorting to the usual victim-blamey “strategies” for sexual assault prevention like not walking alone at night or not dressing a certain way… You can read an interview with the games creators here, and the game itself can be played here (though content warnings for harassment and assault, so please take care if you do check it out).

The next time you encounter someone who complains that women just aren’t straightforward enough and why can’t they just say what they think (yes this is an actual thing that I have heard actual people actually complain about), you can link them to this piece about the arrest of a 17-year-old Canadian kid from BC who made a habit of SWATting women who turned down his romantic advances. Because nothing says love and devotion like causing someone’s home to be invaded by SWAT at the potential cost of life and/or limb. But sure, it’s women who have the problem here. Right.

This piece on The Mary Sue is from last month, written by Brianna Wu about the chilling number of credible threats that have been made against her, threats of which she has prosecutor evidence, and yet no charges have been laid. Which just goes to show once again why demanding that women take evidence of their online harassment to law enforcement is such an unhelpful response. It’s just yet another obstacle that is being set up that women have to clear in order to be taken seriously.

Over on Offworld, Leigh Alexander wrote this heart-rending piece about what it’s like to be a “woman in games”. I really can’t do it justice, so please just go read the whole thing.

This excellent piece by Whitney Phillips argues that we should call trolling what it really is: harassment that is centered around enforcing white male supremacy. It’s a great read.

Polygon can be pretty hit or miss, but this piece by Tauriq Moosa about gaming’s issues with racism as illustrated by Rust and Witcher 3 is very solid, if depressing.

Related: #Gamesowhite was created as an attempt to talk about gaming’s problem with race, and went about as well as you’d expect. (Not well.) Leigh Alexander chronicles some of the response over on Offworld here.

Things that are awesome

If you are a children of the 90s, you are going to absolutely love this Tumblr: Feminist Lisa Frank.

The ever-fantastic Misha B recently did an interview about roleplaying as a parent, and the difficulty in balancing gaming as a hobby with the time-intensive responsibilities of being a parent. I certainly found that a lot of this rang true for me.

I’m sorry I didn’t have more positive things to share with you, so make up for my failings, please have this corgi in a mailbox:

corgi-mailbox

 

[1] I apologize that this section is so much longer.

Friday Freebies: the apology edition

Before I get started, a few notes:

So here’s the deal: we’ve just entered the busy season at my day job. More workload means less time and bandwidth, means less ability to post here. Go Make Me a Sandwich is going to be my first priority when it comes to writing, but I still have to go to my job and be a mom as well as all that other stuff. Not to mention that this is convention season, and I’ll be attending a couple of those. Lastly, I just signed all of the paperwork to start a big, really exciting project that I’m super excited about. I think it’s going to be a really good thing for tabletop! Unfortunately, it’s on a deadline and it’s not something I can really talk about until after it happens. So that will be a factor too.

My goal is to get one paid post up per week, and I will try to get freebie link posts up as well. Realistically that may not happen. I promise things will pick up again once we get into late summer, and I do have some cool stuff in the works. Thanks for bearing with me.

And now on to the linkage!

Leigh Alexander is totally killing it

Over on Offworld, a new BoingBoing affiliate, Leigh Alexander has been totally killing it with a ton of interesting articles. My favorites lately include: A look at the disturbing trend of bootleg Frozen games, a really interesting profile of indie game developer Nina Freeman, and a piece about Holly Gramazio’s absurd game Pornography for Beginners which lampoons the UK’s new anti-pornography laws.

I would say that OffWorld is definitely worth subscribing to.

Noelle Stevenson, similarly killing it

Noelle Stevenson, the creator of Nimona and one of the writers for Lumberjanes, is one of my favorite people on Twitter.

Recently, she did a series of tweets about the lazy trope of introducing a male antihero by having him wake up to a beautiful woman he clearly has just slept with, suggesting possible alternatives which are all brilliant:

 

antihero
CLICK FOR LARGER MORE READABLE VIEW

 

anti-GamerGate awesome meets GamerGate shenanigans

Recently, ABC did a radio story about GamerGate that characterized it as, you know, what it is – an abusive hate group. Predictably, GamerGate responded with complaints about biased coverage and ABC responded with actual, journalistic integrity! Who knew?

Twitter unveiled some new policy updates regarding harassment, which look promising! However, in the same week they also unveiled a “let any old rando direct message you whenever” feature that left most of my Twitter feed asking WHAT THE ACTUAL FUCK WHO WOULD WANT THIS? (Thank heavens it is opt-in.)

The Verge had some great coverage of an awesome story: Zoe Quinn spoke to Congress in a congressional briefing on online harassment and cyberstalking!  It should be noted that The Verge is an example of how to correctly cover such an event, while Polygon’s coverage gets everything so wrong I can’t even. Brian Crecente does some amazing verbal footwork to completely dance around journalistic responsibility; not once does he mention the fact that GamerGate is an actual literal hate group. Worse, he falls back on false equivalence in attempting to present “both sides” which is both reprehensible and cowardly in the extreme.

One of the things that I have been interested to see is how the internet community has been responding to GamerGate as a new reality by creating new tools and platforms to help targets of abuse deal with that abuse. I’ve linked to Crash Override and the Online Abuse Prevention Initiative before, but now there’s an awesome KickStarter by the creators of iHollaback! to fund the creation of HeartMob:

WHAT: After 18 months of planning, collaborating, and creating working prototypes, Hollaback! is launching HeartMob, a platform that provides real-time support to individuals experiencing online harassment – and gives bystanders concrete actions they can take to step in and save the day.

HOW: HeartMob allows users to easily report their harassment and maintain complete control over their story. Once reported, users will have the option of keeping their report private and cataloguing it in case it escalates, or they can make the report public. If they choose to make it public, they will be able to choose from a menu of options on how they want bystanders to support them, take action, or intervene. They will also be given extensive resources including: safety planning, materials on how to differentiate an empty threat from a real threat, online harassment laws and details on how to report their harassment to authorities (if requested), and referrals to other organizations that can provide counseling and legal services.

Bystanders looking to provide support will receive public requests, along with chosen actions of support. You can “have someone’s back” and know that you’re helping them out in a time of need while directly contributing to safer spaces online. HeartMob staff will review all messages and reports to ensure the platform remains safe and supportive.

They’re currently $2000 shy of their goal with 21 days to go. I hope they meet all kinds of stretch goals because this seems like it will be a really great tool.

[Trigger Warning: Harassment and pedophilia]

Okay, this last one’s a bit convoluted so bear with me.

Last week at Calgary Expo there was a booth funded by Honey Badger Radio – a GG/MRA-affiliated group – which was selling GG merch and sending MRAs to troll panels. Calgary Expo, thank god, took swift action and booted them from the convention.

Enter Anne Wheaton (yes that Anne Wheaton), who blogged about this in light of her attendance at Calgary Expo. Predictably, GamerGate didn’t take kindly to that, and started flooding Anne Wheaton’s mentions with harassing messages. So she announced that for every harassing message she got from a Gator, she would donate $1 up to a cap of $1000 to Feminist Frequency. John Scalzi jumped in and said that he would match, and unsurprisingly they got to $2000 in pretty short order. Go Anne!

…unfortunately, GamerGate – ever eager to prove that even when you think you’ve hit bottom there is always another basement where the internet is concerned – responded by saying they were going to donate a matching amount to NAMBLA. (I hope to god that this wasn’t serious.)

Tuesday freebies: the useful stuff and weird crap edition

Before I get started, a self-promotion sidebar:

Last week I launched a new Patreon with the goal of being able to write serial fiction. It’s gone pretty well and is a little under 2/3 of the way toward my initial milestone goal that would let me start working on the project. (I’m not looking for much to get started; my initial milestone is about half of what I’d ever accept for freelance work.)

What is the project? In From the Cold is a novel that I have been planning for the last few months, based on a long-running campaign of Apocalypse World set in the Canadian arctic – albeit with many liberties taken and changes made for the needs of a different format. I have an experienced editor on board to make sure each chapter will be polished, and my goal is to publish chapters approximately once per month.

The Patreon is here, and you can read the first chapter for free here. Any help in sharing or tweeting the link would be greatly appreciated.

And now on to business

Things that suck

Today’s freebie is a a bit of a mixed bag. I have some useful things, and some… well… not so useful things. So let’s start with the useless and go from there.

First! This screenshot got shared on my Google+ and I am resharing it here with permission, simply because this is so stupid I can’t even:

femalebreadtagonist

What the actual fuck. I don’t know if this is a positive reflection on the desire for more female protagonists, an indictment on the overall LACK of female protagonists, or an overall indicator that the human race is just doomed. Of course, the saddest part is that even these stupid pieces of bread are still probably better designed than the vast majority of actually human female not-bread characters out there.

Next, a behavior protip by way of Twitter:

wtf

WHAT THE FUCK, INTERNET.

I never thought I would have to say this, but don’t fucking do this! Don’t do it! It is insanely creepy and makes you a terrible human!

Things that make up for the suck

I generally try to avoid feminist theory here on my blog, preferring to use language that is accessible outside of social-justice circles to the social-justice layperson. However, the idea of intersectionality is something that I try to strive for in my own feminism. So I am delighted to be able to link to this delightful video that uses pizza to explain intersectional feminism. It is both highly informative and very entertaining, so do go take four minutes to watch it.

Game Developers Conference happened recently, and at this year’s GDC there was a talk on how to deal with online harassment that was given by Neha Nair, Elizabeth Sampat, Zoe Quinn, and Donna Prior. There is a great overview of the talk here on Venture Beat, but really I recommend watching the entire talk itself on the GDC Vault. There is a lot of really great information presented by some really smart ladies who, unfortunately, have become experts through hard experience.

Have you been watching PBS Idea Channel on YouTube? No, well here are two videos that you should definitely watch, and then maybe scroll through their (LARGE!) list of videos to see what else jumps out at you.

First, this video uses the Sims to explain gender performance and the gender binary in an informative, really accessible way. It’s definitely the best explanation I’ve seen in quite a while. (Don’t be fooled by the long play time – the last 6 minutes are Q&A about the previous episode.)

You should also watch this video about how to create responsible criticism that honestly, I wish I could shove into the eyeballs of every person who claims that offensive shit is “just satire”. NO IT’S NOT. MINDLESS REPLICATION IS NOT SATIRE. WATCH THIS AND SHUT UP FOREVER.

Thursday Freebies

Well, folks. There have been a lot of interesting things happening on my internet, so I thought I’d take a moment to share them with you all.

Things related to #GamerGate or similar douchebaggery

This piece by Mattie Brice about feeling like a sacrifice made in the name of diversity is heartbreaking and important and you need to go read it.

Remember that #GamerGate-funded anti-Anita Sarkeesian documentary that was funding through Patreon? Well it turns out that it’s imploding over a feud between the two creators, and it. Is. Glorious. (Sing it with me! SCHHHAAAAAADENFREEEUUDE!!)

Over on Twitter, the ever-flawless Chris Chinn talked about the psychology behind derailing bullshit like “if you don’t take the time to educate me, how will I learn” and why people who use that logic are abusers, plain and simple. Check out this wonderful storify of it, it’s amazing.

Things that are awesome and worthy of praise

This looks like a really interesting game – a puzzler that is a critical examination of the surveillance state? Too bad it looks like it’s only for iOs.

Okay, this is about comics, not games. But this short comic by Ronald Wimberly is the best explanation of colorism I’ve seen for those not familiar with the term – and is super interesting to boot!

This applies to game-writing too.

So does this.

I almost never promote KickStarters here (mostly because it’s impossible for me to promote everything that I think needs promoting), but Julie Dillon is one of my favorite sci-fi/fantasy artists of all time; her work is amazingly diverse and inclusive in addition to being fucking gorgeous. So considering that I spend so much time talking about what awful game art looks like – THIS is what I mean when I talk about what game arout COULD be. This is her second KickStarter, and she’s already well past her initial funding goal, but there are some nifty rewards so it’s worth checking out if you’re hunting for some more art in your life.

Lastly: because it’s worth repeating

Over on Google+, a friend kindly gave me the opportunity to pontificate about the proper use of semicolons (she did ask). Then I thought I would share my answer more widely, because I do love the semicolon. Consider this a PSA:

Semicolons are for joining two complete sentences that are related. If separated, each sentence COULD stand on its own if it had to. But the semicolon is to designate a clear connection.

Frex:

Alice carefully removed the rest of the monitors and unhooked herself from the machine. It was a clumsy operation; her hands shook, and the pods had not been designed for self-removal.

The semi-colon acknowledges that “it was a clumsy operation” and “her hands … self-removal” are complete thoughts that are still dependent on one another. Plus, a period between sentences two and three would make this section feel clunky.

That’s a pretty simplistic explanation, but if you’re interested in more I’d recommend tracking down a copy of Eats Shoots and Leaves by Lynne Truss; it’s an amazingly accessible book on the use of punctuation that also manages to be entertaining and a quick read.

(See what I did there?)

Now go forth and sin against the semicolon no more!

Tuesday Freebies: things mostly about GamerGate

Hi, folks! I was in a play this past weekend, which meant I haven’t had a lot of time to devote to blogging. Thankfully, the internet has been super interesting in my absence, which means it’s time for more freebies!

Things that are interesting

Courtesy of the Salt Lake Tribune, researchers at Brigham Young University are trying to make a game that will encourage more women and minorities to get into STEM fields. I’m a bit skeptical of the idea as it’s presented, but it might be something interesting to follow.

Meanwhile, over on Paste Magazine Ian Williams and Austin Walker have an enlightening conversation about Blaxploitation in the context of upcoming game Funk of Titans. WELL worth a read, since Blaxploitation is usually something I’ve seen discussed in regards to film, not games.

People being stupid on the internet

The Mary Sue storified a bunch of tweets in which they tell the tale of how #GamerGate is literally unable to process the idea that there might be more than one person in the world with the same name.

In an entirely different kind of stupidity, e-sports leagues have long followed the practice of gender segregating their tournaments, a practice when sane and rational people have pointed out makes NO FUCKING SENSE. Nevertheless, it’s a policy that e-sports isn’t likely to ditch any time soon, as illustrated by the staggering level of ignorance displayed by Garena’s recent rules change to their LoL women’s league which mandated that each team of 4 women could have a maximum of 1 LGBT woman, because queer superpowers? Thankfully, this decision has since been reversed, although Garena’s apology was a totally bullshit “sorry you were offended” apology, which doesn’t really surprise me.

Online harassment: it’s a problem, and the cops don’t care

Several excellent pieces addressing the frightening new reality of GamerGate have scrolled through my feeds in the last little while. They are not easy reads, but they are all valuable. (That said, if you’ve been harassed online or fear being harassed, please exercise caution and maybe don’t read these.)

On Gawker, Sam Biddle writes about recent threats against Brianna Wu by a deranged GGer who appears to have attempted to seek Wu out in real life with intent to murder her and her family. Terrifyingly, the cops are aware of these threats, and of this recent incident, but have yet to lay charges against the perpetrator and even suggested to Wu that she simply “turn off her devices”.

On their blog, Ronan Wills tackles the problematic habit of not believing women when they talk about their abuse online. It’s an excellent read, so go read it and save me the trouble of quoting the whole damn thing.

On Pacific Standard, Amanda Hess wrote about her personal experience with harassment and death threats online, most of which mirrors what is being said about the harassment faced by Zoe Quinn, Brianna Wu, et al. It also talks about the impracticality of “just don’t go online” as a response to such harassment.

Similarly, on Jezebel Anna Merlan writes about her own run-ins with online harassment. She also chronicles her attempts to take these threats to law enforcement. It’s a pretty terrifying look at how behind the times law enforcement is on this issue, and how deeply they really just don’t give a shit.

…but maybe that’s changing?

In the first bit of good news I’ve seen related to GamerGate, it turns out that Brandon Wilson (aka Famed God) has been arrested for two different SWATting attempts, with a possibility of a 5 year jail sentence. I hope to God that he actually gets convicted, and that we see more such arrests soon.

Also, in what is definitely a first for Twitter, CEO Dick Costolo has admitted that they really fucking suck at dealing with abuse of its platform:

We suck at dealing with abuse and trolls on the platform and we’ve sucked at it for years. It’s no secret and the rest of the world talks about it every day. We lose core user after core user by not addressing simple trolling issues that they face every day

Granted, their primary motivation for tackling this problem now is that it’s costing them users. But even cynical motivation is still motivation; let’s hope this is more than just lip service.

Lastly, The Mary Sue has a preview of the upcoming GamerGate episode of Law & Order: SVU. And while their heart is obviously in the right place, the actual script looks like it’s going to be something of a trainwreck. (I don’t know what’s more painful, hearing Olivia Benson say “doxxing” or Ice T talk about “the dark net”.)

Tuesday Freebies: the edition with infinite class

Well, folks. I’m hard at work on another paid post, and it’s an art post! And it will be glorious. (And maybe a bit NSFW.) Unfortunately, it’s not done yet and I won’t get a chance to finish it until tomorrow. So in the mean time, let’s have some freebies!


Things that are useful

This post is a fantastic look at communication styles, and how clashing communication styles can cause women to just quietly leave gaming groups without ever addressing the problems that are bothering them. This should be required reading for GMs who frequently game with new people.

Also, I really do try to avoid linking to The Escapist, because seriously fuck them and their #GamerGate apologism. However, this piece is an excellent look at swords and those who say it’s “unrealistic” to portray women fighting with them.

Lastly, this isn’t useful so much as “really effing cool”, but I could totally see this getting used in tabletop campaign, so… Turns out, a Swiss taxidermist did a facial reconstruction of the tattooed Siberian princess that was unearthed last year. And she looks so metal! I’m totally going to play her in a game some time.


Thing related to #GamerGate

The incomparable Leigh Alexander gave a talk about 90’s culture and how it ties into trends that led to the current state of game culture. It’s super fascinating (especially for me as a child of the 90’s), and the entire talk is online for free. Though make sure you skip to about 10:00, since before that they were just streaming technical difficulties in setting up the stream. Of particular note, the second question that she took was some dude trying to punk her using #GamerGate talking points. Beautifully, she dismantled him and his BS question – politely, and with infinite class. It was pretty much the best. (Transcription of the exchange is here for those who don’t want to watch the whole video.)

Also of note, Feminist Frequency released its first annual report since becoming a registered charity. And like everything that Anita Sarkeesian has a hand in, I am super impressed by how polished it is, and how it paints an honest picture of the current state of game culture while also remaining full of hope for the future.

Lastly, you may have heard about the flap over several feminist Wikipedia articles being censured for their part in a dispute over articles about #GamerGate. Turns out, initial reports may have been exaggerated? This is an interesting behind-the-scenes look at what’s going on that manages to be informative without being boring.


Things I wrote!

Lastly, I posted the following on G+ in a private thread in response to someone asking how people with longer-running Patreons feel that Patreon has affected their art. It covers ground I haven’t previously covered here, so I thought I’d repost my comment in full here on my blog:

Okay, so disclaimer, I’m using it to support my blog. So, you know, is blogging “art” and all that…

I think the first and most important factor for me is that I wouldn’t have been able to re-launch my blog without Patreon support. I would need to chase other paying work. That is a not-inconsiderable factor. If you are economic circumstances that privilege you from needing to consider profitability of art that you make, that’s awesome! However, for myself and other artists with constrained budgets, Patreon is invaluable simply because it gives us freedom to make what we want to and not simply what will sell like gangbusters.

Now, from a personal standpoint, what has it meant to me personally and my work?

If anything, I find that my standards for what should be a paid post have risen since I first started blogging again. I’ll admit that it’s in small part due to the scrutiny that I’ve gotten from some quarters over being a “professional victim”. But mostly it’s because I want my patrons to stick with me for the long haul, and since I’ve hit a plateau in terms of patron support it’s important to me that I maintain strict standards of quality/quantity in terms of posts that I make as paid.

As far as does it influence what I choose to blog about? Sure. Of course it does. Some of that in good ways and some of that in not so good ways.

The not-so-good is that because I feel pressured to deliver quality posts, I sometimes fall into being silent when I don’t feel like I have things of worth to say. And that’s a trap! (I wrote about it at length here.) I’m trying to be better at not doing that, and also trying to do more free, off-the-cuff things so I don’t fall into that trap of not making paid posts because I’m feeling particularly worthless that day.

However, the good is twofold. First, that the accountability that I feel to my patrons has pushed me to improve my craft. I spend more time on my posts than I did pre-Patreon, for the most part. And I think the difference shows. Also, again because I feel pressure to deliver value, I’ve pushed myself to break out of my comfort zone and start experimenting with different kinds of posts. Like Claustrophobia! That was done with the intention of making it a Patreon thing. I never would have thought to do that sort of thing pre-Patreon, because I wouldn’t have been able to believe that people might find it valuable.

It’s not 100% awesome. There are the above difficulties. I also did another roundup of pros and cons here.

And then there’s just practical stuff. Like how Patreon’s UI SUCKS DONKEY BALLS. But for me, it’s been a game changer. And I think it’s a great thing for art overall, and for me as an artist personally.

Thursday Freebies: the culturally marxist edition

The internet’s been pretty busy at being interesting this week, so it’s time for another link roundup!

Awesome people being awesome

I missed seeing this when it first went up, but Blerds put up this fantastic piece in December about “5 Offensive Stereotypes Reinforced by Video Games That Need to End“. It’s an interesting piece, especially as it comes at the issue from a scientific angle by examining the real-world biases that these games are helping reinforce.

Next is this piece on Joystiq about gaming while black. I couldn’t find one passage to quote, because I wanted to quote it all. So save me some trouble and go read it.


 

Over on KickStarter, there’s a campaign to fund an anthology of science fiction stories by queer authors, delightfully titled Queers Destroy Science Fiction. (Okay, so this totally isn’t about gaming, but I have to admit the title totally got me.) It’s already funded, so anything else they get is gravy.

And last, but certainly not least, the ever-amazing Avery McDaldno is spear-heading New Stories – “a retreat designed to celebrate diverse creatorship and bring together several indie games communities (digital, tabletop, LARP, and beyond).” What is it? Well,

New Stories is a retreat being held at Camp Solomon Schechter, just outside Olympia, WA. May 8-10. It runs Friday afternoon to Sunday evening. Registration includes rustic accommodations and a weekend of catered meals (kosher, vegan options).

The weekend will include games, workshops, panels, semi-structured social spaces, and an opportunity to connect with makers and thinkers from several indie games communities. The retreat will challenge us to look at digital, tabletop, and live-action play in new ways. We’re hoping for 100-150 attendees.

We’ll be inviting several guests to the retreat – women, people of colour, and queers who can bring game design wisdom, critical perspectives, and awesome workshops to the table.

If you live on or near the West Coast, I’d advise you to maybe check it out!


 

Social Justice Adventuring Party

 

A lot of my feed this week has been awesome women fighting back against #GamerGate. Which is awesome. Especially since it occurred to me that their approaches would make for a pretty well-rounded Social Justice Adventuring Party. (Because a party of nothing but Social Justice Warriors wouldn’t be balanced enough to deal with a typical adventure, yannow?) So here’s what I think the super teamup from this week would look like in terms of class:

Social Justice Cleric: Zoe Quinn proves that she’s a cleric, not a warrior with the launch of Crash Override, a service devoted to helping victims of cyber harassment recover their lives and a sense of safety. I wonder how many times a day she can cast Turn Neckbeards?

Social Justice Ranger: Randi Harper, creator of the Good Game Auto Blocker and prominent target of #GamerGate, not only has the hit dice to take some serious damage, but also can put out some serious DPS. She’s going full-time with her anti-harassment work, and is relying on Patreon to support her in that work.

Social Justice Paladin: Margaret Pless (aka Idledilettante) is starting up a new series on The Daily Kos about domestic terrorism and #GamerGate. The linked piece is a 101-level summary of #GamerGate, up to and including recent SWATting incidents against people perceived as anti-GG, but I look forward to seeing what comes next.


Actually about ethics in game journalism

This piece on Boing Boing is a great look at how harassers are using crowdfunding to enable their hate campaigns. (I know! Boing Boing doing serious journalism? It surprised me too!)

Also, Destructoid just published this piece about “the real sources of unethical videogame journalism“. Shots fired.

Tuesday freebies: the WE’RE IN UR HOBBY DESTROYIN UR GAMES edition

So funny story. I’d been planning on doing another silly PhotoShop post like my last Bayonetta post where I ‘Shopped ScarJo to have the same proportions as Bayonetta, only this time I was going to look at the new WoW models.

The thing is, once I started comparing the screen shots to references of actual female athletes, I realized that there’s actually not much to complain about in terms of anatomical correctness. Granted, it would have been much better if the female orcs and tauren (and hell, humans!) were as bulky as their male counterparts, and if female trolls had a stoop like the male trolls did. But at least their anatomy is completely within the realm of the reasonable.

So, you know. Well done, Blizzard on not failing at one very specific thing. Now please do carry on failing at pretty much everything else related to gender[1].

So while I’m figuring out a different entertaining thing to blog about (I do actually have a few other pies in the oven, just none of them are done yet, so to speak), I thought I’d do another links post.


 

Things about #GamerGate

Zoe Quinn writes here about how, for her and other women targeted by #GamerGate, August Never Ends – the consequences of being at the center of an internet hate movement are life-altering and irrevocable. She then follows up here, talking about the continuing efforts of those behind #GamerGate to doxx and SWAT people who speak out against GG, and the potential lethal consequences for people targeted this way.

Related, the Guardian has a pretty good piece about SWATting as a #GG tactic and why it’s so dangerous. (In 2011, American cops killed 404 people – and that figure only includes murders by cops that were counted as “justified homicides”. Killings not counted as homicides were not included in this figure, so it’s hard to say how much higher the real number is. So with that in mind, each time GG gets someone SWATted, the odds are frighteningly high that the police will shoot first and ask questions later.)


 

Things not about gamers that are pretty much about gamers

Arthur Chu wrote a fantastic piece on Slate about “the plight of the bitter nerd” and why so many so many nerd men wind up hating feminism. It’s great because it has a lot of empathy, since the author himself identifies as a former bitter nerd who hated feminism. But at the same time it’s an excellent takedown of guys who pull shit like trying to equate “she made me feel bad” with “he raped me”. Mostly this is written about people in tech, but sub in “gamer” for tech and this 100% applies.

 

On his blog, David Brothers wrote about the problems with being a black artist who tries to talk about racism/sexism in the comics industry. And again, sub “gamer/gaming” for “comics” and this 100% applies. For instance, here is is talking about “outrage culture”:

We talk about outrage culture and never stop to ask ourselves why someone saying “This hurt me, here’s why” is offensive, but a white man creating a comic where women are raped and non-whites are racially stereotyped is not. We scream “Free speech!” in the face of people who say “This is messed up.” We never examine why someone is angry before dismissing them for their anger. We demand perfection and eloquence from someone who has just been confronted with the unbridled contempt someone else has for them and everything they represent.

Considering that a certain segment of my trollbase likes to refer to me as being part of the “Outrage Brigade”, this really rings true. Almost none of the hate I get online is for the games that I make, despite that they cover controversial subjects. Pretty much all of it is related things I say here. Because having opinions about things and expressing my feelings is, to some people, somehow a Crime Against Art.

Anyway. The piece is a bit long, but fantastic and you should read all of it.


 

People making progressive games despite some pretty strong pushback

Over on Ars Technica, I read an interesting piece about the struggles that Dontnod Entertainment went through in trying to find a publisher for their game, Life is Strange, which features a female protagonist. Apparently, but not surprisingly, most studios they talked to wanted them to make the protagonist male. Thankfully, Squeenix was willing to publish the game female protagonist and all. So, much as I bag on Squeenix for their ridiculous character designs, good on them for not being too craven to publish an interesting game simply because the protagonist isn’t a dude.

 

This piece on The Guardian starts out with a pretty depressing rehash of the origins of #GamerGate, but the other 2/3 are an interesting look at how Twine is democratizing game development by lowering barriers to entry and allowing more female, queer, and PoC developers to make games and get them published.


 

Things that are totally cool

Because I wanted to end on a high note…

New podcast alert! Chris Chinn, one of the smartest voices in games blogging, and Na’amen Tilahun are starting a new podcast called Yellow Peril & Magical Negro (love the name, btw) – where they talk about games from a PoC perspective. The first episode covers a lot of ground – everything from Dragon Age: Inquisition to superJews – and was an interesting listen!

 

Lastly, Epidiah Ravachol, the mind behind Worlds Without Master and many other cool games projects, is doing a cool thing this year; he’s trying to play 51 different games in 2015. It’s a pretty neat idea, but what’s really cool is that he’s making badges for people who want to try the challenge, including some pretty neat variants. Like this one:

So awesome!


 

[1] Credit where credit is due, you still get props for making the purple elves the good guys and the milky elves the bad ones.

Thursday freebies: so happy it’s Thursday!

I don’t often link to Patreons here (mostly because there are so many that are by really great people that it’s really hard to know who to support. You know? But here’s me pimping a Patreon anyway, because DifferentPlay is a campaign looking to increase the diversity of TRPG game designers by helping designers from underrepresented backgrounds publish their games:

Diversity can’t be founded on charity. We want these designers to connect with the broader community as equals, which means paying them like the professionals they are.

We don’t believe in “working for exposure”. We plan on paying the writers, the editors, the artists, and the layout people at market rates. It helps support our designers, as well as the ecosystem of people creating independent analog games.

Now that they’ve met their first milestone, they’re going to be able to start publishing games! Which is exciting! This is exactly the sort of thing the game design community needs.


The Spawn Point Blog is going to be holding a gaming marathon on January 17th and 18th to raise awareness of police brutality and raise money for Eric Garners family. It will be streaming live on Twitch. #BlackLivesMatter


 

As has been pointed out on Twitter, GamerGate is doing a really great job!

gj gg

That’s right, Intel is finally making up for their Gamasutra ad boondoggle by massively investing in diversity in the tech industry. Exciting stuff!


Brianna Wu’s Patreon is now raising enough money that she can hire someone to document illegal online harassment!

briannawu
Read these in reverse order, because Twitter is irritating

 

 

I am very curious to see if anything positive comes out of this, enforcement-wise.


I happened to see this screenshot from the new Wolfenstein game and immediately facepalmed.

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I could write 2000 words about the game industry and its dangerous obsession with toxic masculinity. Thankfully, Tracy Barnett did such a good job that I can just point you all over here.

(Predictably, the post itself got trolled. Although it was a B- effort at best.)


In this post, Ann Leckie is actually talking about sci-fi writing and the inability of many sci-fi writers to even perceive the sexism problem in their community. But honestly, this analogy is perfect for the gaming community as well. Just perfect.

 

Monday Freebie: the entitled douchebro edition

Well, folks. I had intended to start working on a new post today, but the world’s worst headache has reduced me to pasting links into a textbox, so I’ve given up and decided to do a freebie linkspam instead.


 

The incomparable Jay Smooth talking about beating what he calls the Little Hater – the voice that tells us that we are not good enough and no one could possibly find our art valuable. This is something that pretty much every creative person I know struggles with, myself included.

 

25 Invisible Benefits of Gaming While Male. This is an excellent, excellent video about the kinds of privilege that male gamers experience in gaming spaces, and is an excellent resource if you find yourself getting into an argument with someone who confuses privilege with special treatment.

 

Okay, this has nothing to do with social justice – it’s just really flipping cool. Are you the kind of nerd who has ever wanted to create a planet, only it seems like too much work, and then you find out that someone wrote a free planet-generation tool that does all the work for you and you get super excited even though you don’t really know what you’d use such a tool for? …I mean. [cough cough] Not that would ever be that nerdy, but I hear that some of my readers are. Nerds.

 

Congrats on your opinion. This excellent post by Prolost’s Stu Maschwitz is a thing that should be enshrined in geek canon forever. In particular, it’s written about lens flares in JJ Abrams’ Trek movies, but it could just as easily be about women having Patreons or really whatever nerd thing it is that you happen to get in someone’s face about. GO READ IT.


And now a thing that requires a little background.

So over the weekend, the somewhat-infamous James Desborough – a game designer who has been a vocal supporter of #GamerGate and who even tried to make #tabletopgate a thing (yes really) – published a particularly tasteless #GamerGate card game in which one has to battle unethical SJWs by stalking, harassing, and doxxing them. The venue he chose to do this on was Drive Thru Cards, which has an automated publishing process for publishers who have previously published titles with them.

Considering that a lot of publishers who use Drive Thru Cards/Drive Thru RPG/One Bookshelf to publish their content are also people who have been the targets of #GG’s harassment and doxxing, naturally there was swift and immediate backlash against the game; many publishers sent complaints to DTRPG saying that they would not continue to use DTRPG’s services if the game wasn’t pulled – which it was, and quite quickly. (Kudos to DTRPG for dealing with it so quickly over a weekend, no less.)

Of course, a lot of people got terribly upset about this awful, awful ceeeeensoooorshiiiiiip. So here are some things that summarize the situation better than I could in my be-headached state. (No, YOU’RE making up stupid words on the internet.)

First, Matt McFarland knocks it out of the park on his blog in explaining why DTRPG pulling the game IS NOT CENSORSHIP ZOMG READ A DICTIONARY. Also, he talks about why the response by some people who actually harassed and doxxed the owner of DTRPG was not fucking okay. (Spoiler alert: DOXXING IS NEVER FUCKING OKAY)

Second, this post by Fred Hicks is worth reading as a response to the fallout from the game being pulled. Apparently, because some of the Evil Hat crew had the nerve to talk publicly about how – hey, if this stays up we should evaluate if we want Evil Hat’s brand to be tarnished by association, a bunch of anti-SJWs got all het up and decided to harass Fred Hicks, because clearly this was solely his fault and CENSORSHIP and also BULLYING. So then they got a bunch of people to harass Fred when he was just trying to do real life shit, because ETHICS. Or something.

…I’m going back to bed and coming out never.