D&D 5E Core Books: Numbers Aren’t the Whole Story [LONG][MANY IMAGES]

In my last post, I wrote a detailed breakdown of the representation of women in the 5th Edition D&D core books, along with a basic analysis of what those numbers meant. However, as is the case with any numbers post that I do, it’s also important to note that numbers inevitably don’t capture the nuances … Continue reading D&D 5E Core Books: Numbers Aren’t the Whole Story [LONG][MANY IMAGES]

>Sexist depictions of women in gaming: links with numbers

>Okay, folks. It’s been pointed out to me that having links to my various posts with actual numbers might be helpful for people looking to linkspam people saying stupid things on the internet about games not being sexist. So I’m putting up this post just to collect the most useful stuff in one place. For … Continue reading >Sexist depictions of women in gaming: links with numbers

>Re-launched WoW Galleries: Analysis, Part 2 (Numbers lie. Sort of.)

>In my last post, I examined the re-launched galleries on the official WoW site according to the criteria of my original survey. The first post was just a look at the numbers as they were counted. From here on out, we’ll be looking at some of the actual images pulled from the galleries on the … Continue reading >Re-launched WoW Galleries: Analysis, Part 2 (Numbers lie. Sort of.)

>Galleries on official WoW site relaunched: Analysis (numbers)

>The Impetus (or: why torture myself again?) While looking for game art featuring female characters more obviously sexualized than Vanille, I visited the official WoW website and discovered that the website had been re-launched along with the Cataclysm expansion. There had been a significant re-design and re-organization, and that included the galleries. The old website … Continue reading >Galleries on official WoW site relaunched: Analysis (numbers)

GenCon 2019, learned community helplessness, and the benefits of actually banning predators

Important Preamble Despite the fact that I have been attending GenCon every year for around fourteen years, I hadn’t planned on attending GenCon this year, and was sort of shocked when things ended up such that I was able to go. See, about four or five years ago was when Z, my long-time harasser and … Continue reading GenCon 2019, learned community helplessness, and the benefits of actually banning predators

Curse of Strahd continued, problems with gender and mental illness [CW]

In my last post, I took a look at the troublingly racist depictions of the Vistani (who are crypto-Romani) and “mongrelfolk” in the iconic Ravenloft D&D adventure Curse of Strahd that was republished for D&D 5th Edition. Today, I’ll be looking at the other half of my analysis – which focuses on troubling things around … Continue reading Curse of Strahd continued, problems with gender and mental illness [CW]

Curse of Strahd: correctly labels Strahd an abuser, yet troublingly racist

Several months ago, I got an email from a reader – Daniel – who asked me if I would be willing to take a look at the republished Curse of Strahd for D&D 5th Edition, because he was concerned about how Curse of Strahd depicted the Vistani – who are a thinly veiled analog of … Continue reading Curse of Strahd: correctly labels Strahd an abuser, yet troublingly racist

Overwatch delivers diversity alongside racist stereotypes, still does better than rest of AAA gaming [LONG]

Overwatch, the hit new shooter/MOBA released by Blizzard has been taking the internet by storm lately. (That is, until the internet collectively lost its damn mind over Pokemon Go this past week[1].) As of mid-June, they had already accumulated more than 10 million active players, no mean feat considering that it was released less than … Continue reading Overwatch delivers diversity alongside racist stereotypes, still does better than rest of AAA gaming [LONG]

E3 2016: Female-character-led games still WAY MORE INTERESTING

Last week I happened to see this piece from The Mary Sue about the disappointing numbers of games previewed at this year’s E3 that featured playable female characters. In it, TMS’ Jessica Lachenal expressed disappointment in the disparity between the relatively high number of games previewed last year at E3 that featured playable female characters … Continue reading E3 2016: Female-character-led games still WAY MORE INTERESTING

New 7th Sea core book: lots to be thrilled about, but still comes up short [LONG]

A few weeks ago, Mark Diaz Truman of Magpie Games approached me about doing a review of the art in the new 2nd Edition 7th Sea core book, in advance of the book’s final release. (7th Sea isn’t a Magpie product, it’s by John Wick, but it’s being project-managed by Mark and Marissa Kelly, who … Continue reading New 7th Sea core book: lots to be thrilled about, but still comes up short [LONG]