Barriers to diverse recruitment [LONG]

(This is a post that I’ve been meaning to write for a while, but either I’ve been busy or I keep getting distracted by other things.) One of the problems with the gaming industry is that it is overwhelmingly white and male, and as such tends to produce games that reflect problematic biases, simply because they … Continue reading Barriers to diverse recruitment [LONG]

This post is insufferably long, and I’m sorry for that [LONG][TW]

[Note that this is not being published as a patron-supported post, lest I be accused of “playing the victim” to attack someone. It’s also important to note that there is A LOT of extra reading linked to from this post. Like, no really. A lot. I erred on the side of exhaustive, simply so I don’t … Continue reading This post is insufferably long, and I’m sorry for that [LONG][TW]

KickStarter Part 2: The Only Way to Fix the Problem is to BUY GAMES BY WOMEN

Okay, folks. Today’s post is a 301-level post, in that it builds on a lot of things that I’ve written previously here. I know I’m shooting myself in the foot in terms of expecting anyone to read this by linking to a bunch of stuff right off the bat, but… So here goes. In the … Continue reading KickStarter Part 2: The Only Way to Fix the Problem is to BUY GAMES BY WOMEN

GenCon followup: On “Industry Insiders”, Recognition, and Unequal Access [LONG]

Part the First: GenCon’s “Industry Insider” Program The lack of diversity of GenCon’s Guest of Honor lineup is something that I’ve written about before, and rather stridently so. After the complete embarrassment that was 2011, in which the lineup of 16 Guests of Honor included only 1 woman – Margaret Weis – GenCon has been … Continue reading GenCon followup: On “Industry Insiders”, Recognition, and Unequal Access [LONG]