I don’t blog much about GamerGate anymore, and for the most part it’s faded from a lot of online discussion, now that anyone with any semblance of empathy or ability to think of women as people has left GamerGate behind. However, GamerGate is still very much active, and all the more frightening now that it has crystallized into an actual hate group. (No, really. I’m not even kidding.)
So it was a bit baffling that SXSW, a huge pop culture convention/festival centered around music, film, and interactive entertainment decided to allow a pro-GamerGate panel on their roster of upcoming events, especially given that there was also to have been a panel about online harassment featuring Randi Harper, Katherine Cross, and Brianna Wu – three of GamerGate’s favorite targets.
Predictably, there were threats made against the festival and its organizers, because of course there were – this is GamerGate we’re talking about. And rather than commit to providing extra security, SXSW canceled both the pro-GamerGate panel and the online harassment panel. Despite that SXSW is a huge festival that makes absurd amounts of money, and they have played host to some pretty damn big names in the past and have done just fine in providing them with extra security.
Even more ludicrous was the fact that the SXSW organizers then proceeded to pat themselves on the back, calling the decision “strong community management”. Which is when I conceived of this great idea for a comic, explaining how absolutely ludicrous that decision is by substituting “GamerGate” for “bears”, and then exaggerating for comedic effect.
Unfortunately, then my three year old decided to share her cold with me, and by the time I had it finished and got around to posting it, SXSW had already acknowledged that their previous decision was a mistake, which kills some of the humor. Still, I’m pretty proud of how it came out:
Oh well. Even if I didn’t act quickly enough to post for maximum internet hilarity, I still got to draw angry bears – which was pretty awesome.
Now something I will point out is that this comic is a bit reductive in painting this purely as GamerGate versus Randi Harper, Brianna Wu, and Katherine Cross – when the panel that they had wanted to host is actually about online harassment more broadly, not just as part of GamerGate. (Katherine Cross in particular has said that she has been trying to leave GamerGate behind and to move on with her work and her activism.) Still, the fact remains that GamerGate remains the genesis of their anti-harassment work, and still constitutes a large share of the abuse that they receive online.
It is encouraging to see SXSW not only acknowledge that their decision was wrong-headed, but also put together a day-long event that already has a pretty awesome roster of speakers. It would have been nicer if this summit had been something that could have happened without a giant debacle of this nature. But hopefully the extra publicity generated by the bungled handling of this matter will end up resulting in additional publicity for a much-needed event.