>Clothing damage being exported to North America? (VERY NSFW)

>[Note: It's been a shittastic week, hence the lack of posting. I'll get back to three posts for next week. Meanwhile, I'll try to hammer out a linkspam in addition to this post. Sorry, folks.]

While I wouldn’t exactly call clothing damage a hallmark of Japanese/Asian games, it’s something that is common enough that (for the most part) it doesn’t raise any eyebrows. However, it’s not exactly something that’s been too common in North American games. Unfortunately, it looks as if that trend may be changing, thanks to games originally made by Asian companies and translated for North American players.

So here for your, um, edification are screens from Kabod Online, Soul Calibur IV: Broken Destiny, and Parasite Eve: the 3rd Birthday. I wanted to confine this post to titles that have gotten more hype than others – but there are certainly smaller titles featuring clothing damage as a key feature that are being translated as well: Ikki Tousen Xross and Queen’s Blade: Spiral Chaos are just two that I’ve stumbled across recently. I’m sure there’s more.

Kabod Online

Kabod Online is a translated Korean MMO from Kabod Entertainment. As far as fanservice-y models go, they seem to be pretty standard as far as free Asian MMOs go:


Fully armored dude? Check. Standing next to a chick in cheesecake armor? Check. Le sigh.

When you go to Kabod’s website, there are apparently only three character classes to choose from, with only two specializations for each class – so it doesn’t look like there’s a whole lot of gameplay diversity. K-MMOs are pretty infamous for not even trying to disguise the treadmill, but this seems perhaps more egregious than most.

But Kabod Entertainment doesn’t seem too worried about that. They’ve got a sure-fire plan. Sell their game with breasts! Only, since that’s what ALL of the free Asian MMOs are doing, they had to take it to eleven – hence the introduction of clothing damage. In Kabod, both players and monsters take clothing damage as they engage in combat. There’s a base level where clothing/armor is undamaged, a middle level where it’s mostly off, and a bottom level where you’re in your skivvies and, if the character is female, your gazongas are hanging out:


So Kabod has this neat combat simulation feature called clothing da… BOOBIES!!

Unsurprisingly, the clothing damage feature is what has gotten the most attention and what Kabod Entertainment has been advertising most heavily. Way to pander to the lowest common denominator guys. From what I read while searching for screenshots, it’s pretty common to play a rogue (one of the least clothed classes) and let her get down to mostly naked just so you can ogle her while you play. I mean, check this out:

LEFT: One breast in, one breast out? That’s gotta be uncomfortable. RIGHT: Oh god. They modeled ladybits, didn’t they? That’s just gross.


Will this be the game that launches a thousand faps?

So. Moving on. Shame on you, Kabod. Etc, etc, etc.

Soul Calibur: Broken Destiny

The studio behind Soul Calibur is apparently having a competition with Dead or Alive to see who can make the skeeviest game – it’s the only explanation I can think of. Soul Calibur IV is getting a PSP release, with the addition of – you guessed it – clothing damage! Because, really, we weren’t seeing ENOUGH of these ladies, amirite?

Also, there is a character creator that will not only let you create new characters, but will also let you customize existing characters, in case you’re feeling like some of your wimminz are too covered up.

Anyway. I’ve ranted enough about Soul Calibur here, so here’s some screens:


FLAWLESS… um… nudality?

Parasite Eve: the 3rd Birthday

So we have yet another entry in a series of female characters who used to be mildly positive strong characters and who have been turned into walking fapfests designed to please male gamers. Poor Aya. I’m not saying that Aya Brea was ever on the level of Samus, but she’s a far cry from Princess Peach!

It should be noted that there was a fair amount of buzz about the fact that the beginning of 3rd Birthday features a shower scene. OMG! Color me excited!

So the shower scene is bad enough, but series creator Nomura decided from the outset that there would be clothing damage in this title, and that Aya would take more damage as her clothing got damaged further. This would make sense if Aya was walking around in plate mail, but since she’s wearing just normal clothes, the only possible explanation is “sex sells”. So here’s the progression that Aya goes through:


LEFT: Very slightly damaged (jeans start out distressed) MIDDLE: Medium damage RIGHT: Max damage

Now, Aya can get changes of clothing to cover herself up again by going back to base – but it doesn’t really seem like that’s a feature that’s being heavily encouraged, since Nomura has said in an interview (unfortunately, I can’t find the link anymore) that you can get Aya to max clothing damage quickly by dropping a few grenades nearby. “Not that anyone should play that way” – he hastened to add.

Even worse is that the clothing damage is, again, pretty much how they’re promoting the game. I mean, check out this promotional art.

Look at that! Half her ass is just hanging out there! Oh Squeenix. I know that you can be pretty sexist, but why do you have to do shit like this? You want to give me well written female characters with no pants and very little clothing? Fine. I’ll roll my eyes and pony up. But this? This is not okay.

Perhaps the most depressing thing of all is that you can switch Aya’s costumes. There’s a loooong list of options, including a Lightning costume aaaaannnd…

Fetish wear! Because who doesn’t want to watch a maid get her clothes torn off while fighting monsters and stuff?

/headdesk

About wundergeek
In addition to being a cranky feminist blogger, I am an artist, photographer, and somewhat half-assed writer living in the wilds of Canada with a wonderful spouse and two slightly broken cats.

9 Responses to >Clothing damage being exported to North America? (VERY NSFW)

  1. Marcus says:

    >Hi there, love your blog but I'm about to head off to work so just wanted to post a teeny little comment.Just wanted to let you know that Soul Calibur IV has been having the clothes/armor damage (or just plain falling off) since the initial PS3/360 release… Unless this new damage is even more revealing? I've not looked into the PSP version. Also, on PS3/360 at least both the male and female characters experience losing clothes throughout the fight. Yes, it's not the same kind of thing but just pointing it out!I for one go online with my already under-dressed male characters and get smacked down into some dorky underwear before beating my opponents. Also, I am hating the battle damage system for The 3rd Birthday more each day. :(

  2. >I guess I must be living under a video game rock, because I have never heard of this clothing damage phenomenon. Which is funny, because back in the 80's, when I was in public school, a friend and I fantasized about this exact thing…So maybe I should thank them for making my pre-pubescent fantasies come true?It's pretty disturbing that they are marketing to our grade seven desires. That, or the truth is that some perverted little kid is the one making the games.

  3. wundergeek says:

    >Marcus: Really? Wow. That's disappointing. I didn't know, since I refused to buy any of the SC games after SCII. (Which makes me sad, because SCII is a good game.)Victor: It's something that's a lot more common in anime fandom, so I was surprised to start seeing it show up here. Kabod was the first game I saw that had it, but then I decided to post after I spotted articles about 3rd Birthday and SCIV. And yeah, it would be nice to have games NOT marketed to the lowest common denominator of male gamers. Maybe then it would be less embarrassing to be a gamer.

    • Justin says:

      The Soul Calibur clothing damage is a lot more tame than these other examples. A lot of it is the armored parts on an outfit shattering off. From what I remember, it is potentially much worse on a created character than with the majority of the pre-made ones.

  4. Ikkin says:

    >Clothing damage is one of those things that seems like it could be used to make a game more realistic, but never actually is (and usually just ends up making the game look ridiculous, like watermelon-gib headshots).If they could make something like this in gameplay, I'd be rather more impressed than anything….then again, I kinda found the Soul Calibur clothing damage kinda hilarious playing with friends (mostly because of the response you get from someone who isn't used to videogame absurdity when their cloth pants shatter from being kicked too many times). It's definitely problematic, but I don't think it's quite as offensive as the other two — fighting in an unadorned underpants/bra set is one thing, but fighting in nothing but tattered shreds/actually showing breasts and genitals is quite another.

  5. Anonymous says:

    >Regarding Soul Calibur…. the director of the next game in the series has a twitter account. He has been in touch with the fans through this account, if you want you could try to contact him, tell him about you complaints with 4th installment and to tone the fanservice down for the next one. There's no guarantee that he'll listen but it might be worth a shot. Here's the account:https://twitter.com/Daishi_CALIBUR

  6. tpallagi says:

    >Just found your blog and it's great. I was very disappointed with 3rd Birthday, I actually played a bit of it in Japanese before I saw all of this clothing damage stuff (so I saw it in-game). Aya has never been the best character ever, but she's been reduced to wank fodder in every way. The stupidest part is that she's not even in the field, she's just in a machine that lets her jump from soldier to soldier. But we can't show her wearing realistic SWAT armour or anything, nuh uh!Thanks for nothing Square-enix :|

  7. Anthony says:

    >Wow, Square-Enix does fail again. I loved the Parasite Eve games from the original playstation, and if asked what great respectable female characters are in games, Aya Brea would have made the list for me. By no means is the game devoid of putting her out on display like a piece of meat (such as how PE2 alread had a shower scene http://www.youtube.com/watch?v=L6PP7pIYTgA )but at least they made her a smart capable policewoman that wore some proper and believable clothes. Unfortunately S-E felt like they needed to give her less clothes to sell units so now she is just another in a long line of fanboy fodder to ogle at.

  8. NinJasmine says:

    Aya Brea has been a GREAT character since her debut, and even until now(if you’ve actually played the game). She was a dependable policewomen of whom the ENTIRE force relied on. She didn’t dress skanky, and she wasn’t an airhead despite being a blonde, like Japan likes to make their women act in that archetype. Despite all the freaky shit going on, she still did her job and questioned things appropriately. Since the games were actually based on a novel, it DID have great characterization and plot for a SE game. Aya is one of the best female heroines SE has developed, whereas Samus didn’t even speak for most of her games and at the end of the first one was shown in a bikini to be a women, as if that mattered.

    And the Other M set her back QUITE a few years, regardless of where it falls in the series.

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